F.A.Q
Where are you from and How old are you and how long have you been doing that?
I was born in Morocco and I’m 33 years old , I opened my eyes In 3D since I was 15 . currently I'm specialized in Virtual sports games .
My beginnings !!I got my first computer when I was 7 years old, a gift from my mother to replace my Gameboy. Living in a small town, it was hard to find kids or friends who knew how to use this piece of technology. I attended a computer school to learn the basics, but the pace was slow and the material was boring. Driven by curiosity and passion, I began to develop my skills independently.
In 2001, I encountered my first 3D software, 3ds Max, and instantly fell in love. This marked the beginning of my adventure into the world of digital art and animation. Here are some of my old personal animations from 2003-2005, showcasing the early stages of my journey.
I was born in Morocco and I’m 33 years old , I opened my eyes In 3D since I was 15 . currently I'm specialized in Virtual sports games .
My beginnings !!I got my first computer when I was 7 years old, a gift from my mother to replace my Gameboy. Living in a small town, it was hard to find kids or friends who knew how to use this piece of technology. I attended a computer school to learn the basics, but the pace was slow and the material was boring. Driven by curiosity and passion, I began to develop my skills independently.
In 2001, I encountered my first 3D software, 3ds Max, and instantly fell in love. This marked the beginning of my adventure into the world of digital art and animation. Here are some of my old personal animations from 2003-2005, showcasing the early stages of my journey.
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What is your specialty ?
I am a seasoned Senior 3D Artist, Character Rigger, and 3D Developer with comprehensive expertise across multiple facets of digital art. In short, I am adept at handling a wide range of responsibilities, from intricate 3D asset creation to leading and managing teams with ease.
What software do you use?
My main 3D software is 3ds Max . For sculpting I mostly use Zbrush, Mari and Photoshop for Texturing and fusion for post-production ,I use also Unity or Unreal engine 4 as a game engine .
Wish plugin do you use for your rigging ?
I received many emails asking this question but the answer is None , there is no plugin and I never used any plugin for all my rigging videos even in my professional projects , I developed all the tools my self using maxscript and I enjoy it .
What Are Your Hobbies?
Video games , music , photography art , movies , Robotics , I also like to build mechanical things with LEGO-technic and motorize it ,SIM Racing .
I am a seasoned Senior 3D Artist, Character Rigger, and 3D Developer with comprehensive expertise across multiple facets of digital art. In short, I am adept at handling a wide range of responsibilities, from intricate 3D asset creation to leading and managing teams with ease.
What software do you use?
My main 3D software is 3ds Max . For sculpting I mostly use Zbrush, Mari and Photoshop for Texturing and fusion for post-production ,I use also Unity or Unreal engine 4 as a game engine .
Wish plugin do you use for your rigging ?
I received many emails asking this question but the answer is None , there is no plugin and I never used any plugin for all my rigging videos even in my professional projects , I developed all the tools my self using maxscript and I enjoy it .
What Are Your Hobbies?
Video games , music , photography art , movies , Robotics , I also like to build mechanical things with LEGO-technic and motorize it ,SIM Racing .